What Nvidia advises is to empty the shaders' cache:
- During a graphics card change (same brand but different model) (1)
- During a major pilot version (branch) version or in case of problems (crash games) during a conventional update (2)
(1)But if we change brand (NVIDIA ---> AMD or Intel and vice versa) you must use DDU
(2) And, even if this does not pose any problems "in general", in the documentation of Nvidia for the pilots it is indicated clearly that one should never use a restoration point to put the old pilots for example...
DDU - why is it important?
- Parisien_entraide
- Posts: 72
- Joined: Fri Aug 27, 2021 9:04 am
- Location: Paris FRANCE
- Contact:
DDU - why is it important?
Only Amiga.. Was possible 
DDU in French https://forum.malekal.com/viewtopic.php?p=535001#p535001
ISLC and more in French : https://forum.malekal.com/viewtopic.php?t=62286
WagnardTools in French : https://forum.malekal.com/viewtopic.php?t=69498

DDU in French https://forum.malekal.com/viewtopic.php?p=535001#p535001
ISLC and more in French : https://forum.malekal.com/viewtopic.php?t=62286
WagnardTools in French : https://forum.malekal.com/viewtopic.php?t=69498
-
- Posts: 1
- Joined: Mon Jul 07, 2025 6:03 am
- Contact:
Re: DDU - why is it important?
What specific issues or problems might arise if one does not empty the shaders' cache during a graphics card change or a major driver update, as advised by Nvidia?